Development
Yugembo is in development and does not have a specific end date. As long as we can add things to the game that make it better, it will keep growing. You can support the development of this game on Patreon.
What's on the schedule?
After every new release, we will make plans for which elements to add next. In the current stage of development, these are the things we have in mind:
- Expand the main story about the mysteriously missing boys.
- Add a storyline for Charlotte and create new characters, to have more people you can flirt with.
- More xxx-positions for Emilia.
- Add more ways to earn money.
- Add another flirt technique.
- Bring more dimensions to the cooking game.
- Access to more places on the campus.
Development log
v0.1.7
- Added flirt techniques: different unlockable play-modes, which can be selected during flirt sessions. Techniques available in this version: ADMIRE, TEASE and IMPRESS.
- Improved the UI. The "interests" button has been replaced by the "info" button, which now opens a window with all unlocked characters and their information.
- Leveling and charisma points drastically tweaked.
- Added the ability to read books.
- Rewrote a lot of code to make the game run more efficiently and prevent FPS drops on weaker PC's.
- Improved some of the art in the xxx-scenes.
v0.1.5
- Added difficulty modes.
v0.1.2
- Added a full storyline for Lily, which is now a character you can flirt with.
- Introducing a new side character: Karl. He gives a better explanation of the flirt game.
- New locations: the tower and the garden.
- Added a new mini-game, in which you can grow flowers and earn money.
v0.0.4
- Characters with full storylines who can be flirted with: Chloe, Emilia and Sascha.
- Side characters: Wally, Rupert, Lily, Charlotte and Eric.
- A mini-game in which you can cook and earn money.
(There have been versions in between the versions mentioned here. Those were mostly minor bug fixes.)